Realmotion’s™ interactive media servers and new proprietary AI-powered marker-less motion capture system power the interactivity of the Moment Vault multimedia installation which is part of the new Experiential Media Environment (EME) at the Orlando International Airport's Terminal C.
Photography: Joe Polillio
The Moment Vault installation in the Airside Hub of the Orlando International Airports's new Terminal C is a destination itself where passengers can walk through three monumental curved 2mm LED displays that form a circle.
The immersive real-time experience is made possible through Realmotion’s latest G32 real-time media servers and new Fusion tracking technology that instantly converts a subject’s motion into digital wireframes that are integrated into the onscreen content, providing delightful selfie-ready moments.
Our powerful new multi-GPU Fusion server uses six cameras to provide 3D marker-less tracking for up to 25 subjects within the confines of the Moment Vault. The real-time tracking system then transmits the data to three Realmotion G32 servers where it feeds into an Unreal Engine scene. This setup involves AI and machine learning to ensure accurate people tracking through the generation of a ‘3D pose estimate’ for each individual in the space. Each pose estimate is used to accurately place real-time virtual avatars in live digital content.
Existing pose estimate solutions were limited for the purposes of this project therefore we designed a new, proprietary system that utilizes the aforementioned six cameras to capture the space from different perspectives and eliminates occlusion.
This brings a new set of capabilities to location-based immersive environments by providing precise, responsive and robust 3D marker-less tracking for groups of users.
Furthermore, knowing that content designers need more than one tool to bring their visions to life, Realmotion provides support for industry-leading tools including Unreal engine, Smart Monkeys Inc.'s ISAAC, Unity, Notch, TouchDesigner and Realmotion Flow to enable ultimate flexibility for real-time interactive content creation.
To help prepare content developers, Realmotion also built a software emulator of the tracking system that allows creators to test and develop reactive content without requiring real-world subjects or displays.
Realmotion was part of a world class team that included:
EME Executive Producer: MRA International Group, EME Executive Creative Director: Sardi Design, Airport Technology Systems Manager: Burns Engineering, EME Content Delivery Systems Designer and Technology Consultant: Smart Monkeys/SMI, EME Content Production Studio: Gentilhomme, EME Display Design and Feature Construction : SACO Technologies, Owners Representative for Airport Technologies: Hahn Integrated Systems, EME Interactive Content Systems Developer: Real Motion, EME Systems Integrator: Electrosonic Systems Inc, Greater Orlando Aviation Authority (GOAA) Special Advisor: Lindy Sheppard, GOAA Events & Art Collection Coordinator, GOAA EME Representatives: Carolyn Fennell, Senior Director of Public Affairs and Community Relations, GOAA EME Content Production Owners Representative : Rob Brancheau.
Photography: Joe Polillio